About this game
A five-digit number in six guesses. The same rules as Wordle with digits instead of letters: green means right digit in the right place, amber means the digit is in the answer but somewhere else, grey means it is not there at all.
What makes it different from the word game is that the search space is a hundred thousand numbers and there is no language to lean on. No word patterns, no linguistic hunch, just logic. Six guesses is generous if you play well and hopeless if you guess.
How to play it well
Open with two guesses that cover ten distinct digits, 01234 then 56789. After those two you know exactly which digits are in the answer and which are not, and that is the most valuable information in the game. You have spent a third of your guesses, but you bought certainty instead of a hunch.
Remember digits can repeat. A green 7 in one position does not rule out another 7 elsewhere, and that is what catches people out on the final guess.
Once you know the digits, it stops being discovery and becomes ordering. Every amber tells you one position that digit is not in. Three ambers is usually enough to pin the whole arrangement by deduction alone.
The Arabic version shows Arabic-Indic numerals, ٠١٢٣٤٥٦٧٨٩. The English version uses Latin digits. The answer is the same either way.